The Token-Per-Minute Ceiling You Never Load-Tested
The demo worked. The beta worked. Then the launch drove ten times the traffic into a token-per-minute quota you never load-tested against, and every user past the ceiling got a 429 at the exact moment you had the most eyes on the product.
This is the failure mode nobody rehearses. Teams load-test their own servers obsessively — replicas, connection pools, database indexes — and then route every request through a provider quota that lives in someone else's account, at a ceiling they've never actually touched. The rate limit isn't an error to catch in a try block. It's a hard product constraint, and if you haven't planned around it, the launch is the first time you'll find out where it sits.
