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161 posts tagged with "agents"

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Interview Mode vs. Task Mode: The Unspoken Contract Your Agent Keeps Breaking

· 11 min read
Tian Pan
Software Engineer

Open any agent's customer feedback channel and you will find two complaints, both loud, both common, and both blamed on the model. The first sounds like "it asks too many questions before doing anything." The second sounds like "it just runs off and does the wrong thing without checking with me." Product teams hear those as opposite problems and ship opposite fixes — tighten the system prompt to ask fewer questions, then loosen it again next quarter when the other complaint gets louder. Neither change works for long, because the two complaints are not really about questions or actions. They are about a contract the user picked silently and the agent failed to honor.

Every conversation with an agent operates in one of two implicit modes. Interview mode is the contract where the user expects the agent to extract requirements before doing anything substantive — clarifying questions are welcome, premature execution is the failure. Task mode is the contract where the user has already done the thinking, has a specific plan in mind, and expects the agent to execute on the available context, asking only when truly blocked — questions are friction, half-baked execution is the failure.

Users do not announce which mode they are in. They expect the agent to read it from the message, the conversation history, and the situation, and they punish the agent harshly when it gets it wrong. The fix for "asks too many questions" and "didn't ask enough questions" is the same fix: make mode a first-class concept in your agent, detect it from signals you can actually see, and surface it to the user when you are unsure.

Mid-Flight Steering: Redirecting a Long-Running Agent Without Killing the Run

· 10 min read
Tian Pan
Software Engineer

Watch a developer use an agentic IDE for twenty minutes and you will see the same micro-drama play out three times. The agent starts a long task. Two tool calls in, the user realizes they want a functional component instead of a class, or a v2 endpoint instead of v1, or tests written in Vitest instead of Jest. They have exactly one lever: the red stop button. They press it. The agent dies mid-edit. They copy-paste the last prompt, append the correction, and pay for the first eight minutes of work twice.

The abort button is the wrong affordance. It treats "I want to adjust the plan" and "I want to throw away the run" as the same gesture. In practice they are as different as a steering wheel and an ejector seat, and conflating them is why so many agent products feel brittle the moment a task takes longer than a single screen of output.

Eval Passed, With All Tools Mocked: Why Your Agent's Hardest Failures Never Reach the Harness

· 9 min read
Tian Pan
Software Engineer

Your agent hits 94% on the eval suite. Your on-call rotation is on fire. Nobody in the room is lying; both numbers are honest. What's happening is that the harness is testing a prompt, and production is testing an agent, and those are two different artifacts that happen to share weights.

Mocked-tool evals are almost always how this gap opens. You stub search_orders, charge_card, and send_email with canned JSON, feed the model a user turn, and assert on the final response. The run is cheap, deterministic, and reproducible — every property a CI system loves. It is also silent on tool selection, latency, rate limits, partial failures, and retry behavior, which is to say silent on the set of failures that dominate post-incident reviews.

Retry Amplification: How a 2% Tool Error Rate Becomes a 20% Agent Failure

· 13 min read
Tian Pan
Software Engineer

The spreadsheet on the oncall doc said the search tool had a 2% error rate. The incident review said the agent platform had a 20% failure rate during the three-hour window. Nobody disagreed with either number. The search team was not at fault. The platform team did not ship a bug. The gap between the two numbers is the whole story, and it is a story about arithmetic, not engineering incompetence.

Retry logic is one of the most borrowed and least adapted patterns in agent systems. Teams copy tenacity decorators from their REST client, stack them at the SDK, the gateway, and the agent loop, and ship. Each layer is individually reasonable. The composition is a siege weapon pointed at the flakiest dependency in the fleet, and it fires hardest at the exact moment that dependency needs the load to drop.

This post is about how that math works, why agent loops amplify it harder than request-response systems, and the retry discipline that keeps transient blips from becoming correlated outages with your own logo on them.

Sampling Bias in Agent Traces: Why Your Debug Dataset Silently Excludes the Failures You Care About

· 9 min read
Tian Pan
Software Engineer

The debug corpus your team stares at every Monday is not a representative sample of production. It is an actively biased one, and the bias is in exactly the wrong direction. Head-based sampling at 1% retains the median request a hundred times before it keeps a single rare catastrophic trajectory — and most teams discover this only when a failure mode that has been quietly recurring for months finally drives a refund or an outage, and they go looking for examples in the trace store and find none.

This is not an exotic edge case. It is the default behavior of every observability stack that was designed for stateless web services and then pointed at a long-horizon agent. The same sampling math that worked fine for HTTP request tracing systematically erases the trajectories that matter most when each "request" is a thirty-step plan that may invoke a dozen tools, regenerate three subplans, and consume tens of thousands of tokens before something subtle goes wrong on step twenty-seven.

The fix is not "sample more." Sampling more makes the bill explode without changing the bias — you just get more of what you already had too much of. The fix is to change what you sample, keyed on outcomes you can only know after the trajectory finishes. That requires throwing out the head-based defaults and rebuilding the retention layer around tail signals, anomaly weighting, and bounded reservoirs that survive the long tail of agent execution.

Spec-First Agents: Why the Contract Has to Land Before the Prompt

· 11 min read
Tian Pan
Software Engineer

The prompt for our support agent was 2,400 tokens when I inherited it, and the engineer who wrote it had left the company. Every instruction in it was load-bearing for some production behavior, but nobody could tell me which ones. A bullet about "always restate the user's problem before answering" looked like filler until we deleted it and CSAT dropped four points in a week. The prompt was, it turned out, the specification. It was also the implementation. It was also the test suite — implicit, unwritten, living only in the head of an engineer who no longer worked there.

That is the endgame of prompt-as-spec. The prompt is both what the agent should do and how it does it, and the two become indistinguishable the moment the prompt outgrows a single author. You can't refactor it because you don't know which lines encode requirements and which encode mere hints. You can't review a change because there's no artifact the change is a diff against. You can't onboard anyone to own it because ownership means "having read the whole thing recently and remembering why each clause is there," which is a six-month investment nobody authorizes.

Spec-first flips the ordering. The contract — inputs, outputs, invariants, error cases, refusal semantics, escalation triggers — is a first-class artifact that precedes the prompt and constrains every revision. Prompt edits become diffs against a spec, not rewrites of the spec itself. The shift sounds bureaucratic until you see what it unlocks: evals that come from the spec rather than the other way around, reviews that take minutes instead of afternoons, and the eventual ability to let a new engineer own the surface without a six-month apprenticeship.

Your Tool Descriptions Are Prompts, Not API Docs

· 10 min read
Tian Pan
Software Engineer

The tool description is not documentation. It is the prompt the model reads, every single turn, to decide whether this tool fires and how. You are not writing for the developer integrating against the tool — the developer already has the schema, the types, the examples in the PR. You are writing for a stochastic reader that has never seen this codebase, is holding twenty other tool descriptions in the same context window, and has to pick one in the next forward pass.

Most teams don't. They paste the OpenAPI summary into the description field, stick the JSON Schema under it, and ship. Then the agent undercalls the tool, confidently calls the wrong adjacent tool, or fires the right tool with parameters that were "obviously" wrong to any human reading the schema. The team blames the model. The model was reading exactly what you wrote.

Tool Schema Deprecation: Why You Can't Just Rename a Parameter

· 11 min read
Tian Pan
Software Engineer

You renamed query to search_query on a tool schema. The changelog says "non-breaking: clearer naming." The PR passed review. Three days later, your support queue fills up with reports that the assistant is "searching for blank results." What happened is not what anyone on the thread would tell you. The agents did not fail. They submitted the old field name, your tool server ignored the unknown key, defaulted search_query to the empty string, and returned zero hits. The model, seeing a legitimate-looking empty response, confidently explained to the user why their query returned nothing relevant.

This is the part of agent engineering that does not fit the mental model borrowed from REST API versioning. A REST client that sends a renamed field gets a 400 and a clear error — the field either exists in the validator or it doesn't. An agent that sends a renamed field gets a silent acceptance, a nonsense result, and a hallucinated rationalization. The failure is not at the wire; it is in the joint between the runtime schema and the model's in-context mental model of what the tool looks like.

Tool schemas live in two places. The first is the runtime spec — the JSON schema you publish to the MCP server or the function-calling registry. The second is the model's in-context representation of that spec, reinforced every turn by few-shot examples in your system prompt, by the serialized tool history the agent sees on multi-turn tasks, and by whatever the model already absorbed about your API during pretraining. You can atomically update the first. You cannot atomically update the second. That asymmetry is the whole problem, and it is why "additive only, reserve forever" — the discipline that protobuf and GraphQL operators internalized a decade ago — needs to migrate to the tool-schema layer now.

Voice Agents Are Not Chat Agents With a Microphone: The Half-Duplex Tax

· 10 min read
Tian Pan
Software Engineer

A voice agent that scores perfectly on every transcript-level benchmark can still feel subtly wrong on a real call. The words are right. The reasoning is right. The latency number on your dashboard reads 520ms end-to-end, which was the target. And yet the person on the other end keeps stumbling, talking over the agent, restarting their sentences, hanging up early. The team ships a better model, the numbers improve, the feeling does not.

The reason has almost nothing to do with what the model says and almost everything to do with when it says it. Voice is not text with audio attached. Human conversation runs on a tight half-duplex protocol with barge-in, backchannel, and overlapping speech, and the timing budgets are measured in milliseconds. Most voice agent problems, once you get past the first week of hallucination fixes, are turn-negotiation problems. And turn negotiation is architectural — you cannot prompt your way out of it.

Design Your Agent State Machine Before You Write a Single Prompt

· 10 min read
Tian Pan
Software Engineer

Most engineers building their first LLM agent follow the same sequence: write a system prompt, add a loop that calls the model, sprinkle in some tool-calling logic, and watch it work on a simple test case. Six weeks later, the agent is an incomprehensible tangle of nested conditionals, prompt fragments pasted inside f-strings, and retry logic scattered across three files. Adding a feature requires reading the whole thing. A production bug means staring at a thousand-token context window trying to reconstruct what the model was "thinking."

This is the spaghetti agent problem, and it's nearly universal in teams that start with a prompt rather than a design. The fix isn't a better prompting technique or a different framework. It's a discipline: design your state machine before you write a single prompt.

The CAP Theorem for AI Agents: Choosing Consistency or Availability When Your LLM Is the Bottleneck

· 10 min read
Tian Pan
Software Engineer

Every engineer who has shipped a distributed system has stared at the CAP theorem and made a choice: when the network partitions, do you keep serving stale data (availability) or do you refuse to serve until you have a consistent answer (consistency)? The theorem tells you that you cannot have both.

AI agents face an identical tradeoff, and almost nobody is making it explicitly. When your LLM call times out, when a tool returns garbage, when a downstream API is unavailable — what does your agent do? In most production systems, the answer is: it guesses. Quietly. Confidently. And often wrong.

The failure mode isn't dramatic. There's no exception in the logs. The agent "answered" the user. You only find out two weeks later when someone asks why the system booked the wrong flight, extracted the wrong entity, or confidently told a customer a price that no longer exists.

The Compound Accuracy Problem: Why Your 95% Accurate Agent Fails 40% of the Time

· 11 min read
Tian Pan
Software Engineer

Your agent performs beautifully in isolation. You've benchmarked each step. You've measured per-step accuracy at 95%. You demo the system to stakeholders and it looks great. Then you ship it, and users report that it fails almost half the time.

The failure isn't a bug in any individual component. It's the math.